Tuesday, January 24, 2012

New Minotaurs 1850 list

After playing in the GBU tournament last Saturday I have been thinking about my list and I've decided that the 1850 list I brought there was not the best list I could have taken.

I had difficulty in dealing with 2+ armour saves both at long ranges and at shorter ranges. I have come up with a new list that incorporates plasma and and lascannons that I think may be better at dealing with units like mega nobs and terminators.

here goes:

HQ -

120 - Master of the Forge with conversion beamer

Elites -

125 Dreadnought with 2 twin-linked autocannons

125 Dreadnought with 2 twin-linked autocannons

115 Dreadnought with multimelta and heavy flamer

Troops -

105 4 scouts with camo cloaks and sniper rifles and one missile launcher
1 Sargent with camo cloak sniper rifle and melta bombs

180 4 marines
1 Sargent with combi-flamer
in Razorback with lascannon and twin-linked plasmagun

180 4 marines
1 Sargent with combi-flamer
in Razorback with lascannon and twin-linked plasmagun

180 4 marines
1 Sargent with combi-flamer
in Razorback with lascannon and twin-linked plasmagun

180 4 marines
1 Sargent with combi-flamer
in Razorback with lascannon and twin-linked plasmagun

Fast Attack -

90 Landspeeder with Typhoon Missile Launcher and Heavy Bolter

90 Landspeeder with Typhoon Missile Launcher and Heavy Bolter

Heavy Support -

115 Dreadnought with multimelta and heavy flamer

120 Predator with Autocannon and 2 lascannon sponsons

120 Predator with Autocannon and 2 lascannon sponsons

1845pts total

So I have long range ap2 in the form for 8 lascannons and one conversion beamer. I have short range ap2 with 4 twin-linked plasma guns and 2 multimeltas. I have now 6 flamer templates and I still have 4 missile launcher shots and 6 autocannons.

I will need to play test this list but I like it a lot.

I don't like to copy/paste lists from other websites but I try and take ideas from them and make my own lists. I do look at Stelek's and Kirby's sites alot for list ideas.

What do people think of this list?

1 comment:

  1. I'd drop the master and the HS dread, and make a build around a devastator squad with missle launchers. That would allow you to beef up your tactical squads to include heavy weapons.

    Maybe a drop pod? Tac squad with combi-melta, meltagun and multimelta can make a mess of something big, and then be super pesty afterwords.

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