Wednesday, August 5, 2015

False Hope Campaign - Gen Con Edition!!

Prologue -

The Iron Warriors have lost a number of battles on False Hope.  After the initial success of stealing the Geneseed from the Marines Errant they have met with mostly defeats.

Having had enough losses Lord Boroth, overall commander of the Iron Warriors has called in aid in the form of the Death Guard and Night Lords and has decided to personally lead the next assault.

Campaign Info - 

Joe (Space Wolves), Christine(Sisters of Battle) and Wolfman(Space Wolves) on the Imperial side each with 1500 points against Me(Iron Warriors), Seti(Night Lords) and Dacio(Death Guard) each with 1500 points as well.

We fought in B22(Chaos) and B14(Imperial).

Mission - 

We played a standard Maelstrom mission, one deck of cards per side, draw four cards per turn and you can discard one.  Also before the game starts remove 6 cards from the deck.   Standard Secondary Objectives apply.

Deployment -

This is after the movement phase on turn 1.
(I forgot to take a pic at deployment.)


The Chaos side won the roll of for first turn and decided to go first.  Joe wanted night fight and we rolled for it and we won so no night fight.

Everything thus far was going according to plan.


Because of the Drop Pod Assault rule, my dreadclaw dropped in and hit on turn 1.  Chosen disembarked and prepared to fire 3 meltaguns into the side of the vindicator.


The Death Guard moved forward and popped smoke.  The Night Lords and the Iron Warriors took pot shots at the Imperial Forces doing little damage.


The Space Wolf Bikers, Terminators, and Dreadnoughts on the Chaos left flank all advanced.


The Chosen squad fired and took off one hull point and the Storm Bolter, not quite what I'd had in mind.


The Sister of Battle disembark and fire at the Chosen, eliminating them.  The Vindicator fires and blows up the Dreadclaw.


The Space Wolves concentrate fire and with the Sisters' Exorcist help, destroy the Nurgle Landraider.
Lord Anus disembarks and is not pleased.


The Iron Warriors left flank rearranges to make sure the Predator doesn't get assaulted by the Space Wolf bikes.


Lord Boroth and his terminators deepstrike in.  They had a mishap, however, and were placed waaay in the back of the board.  They would take the rest of the game to get back into the fight.


On the Chaos right flank the Death Guard move forward to take an objective whilst Lord Anus and his terminator squad advances forward into the teeth of the Space Wolf guns.


The Bikers and 2 Dreadnoughts line up an assault into a Death Guard squad on the left flank.


The Sisters of Battle Dominion Squads outflank and attack the right of the Chaos lines


Lord Anus after being shot at by most of the Imperial forces is left alone with one wound remaining.


After shooting the Death Guard squad has been whittled down significantly.


The Imperials disembark and prepare to attack the Death Guard holding the objective.


After the assault only one Plague Marine is left standing.


As a counter-punch, an Iron Warriors Marine squad moves forward and jumps out of their rhino to hammer the Dominion squad with bolter and plasma fire.


The Plague Marines charge into a Sisters Squad and kill several of their number.


After winning combat and chasing them down the Plague Marines regroup in the crater holding the objective once again.


After killing the final Plague Marine the bikes and Dreadnoughts move on to their next target.


Logan Grimnar and company disembark from the Landraider and prepare to kill Lord Anus one way or another.


After annihilating the Plague Marine Squad and destroying Night Lords rhino the Space Wolves prepare to finish off the last Plague Marine.


Almost all of the Chaos vehicles have been destroyed and things begin to look grim.


The Iron Warriors move up to take an objective marker.  The Night Lords Lord deep strikes in with a squad of terminators to take back the left flank.


One of the Night Lords marine squads charges into the bikes and Dreadnought.


Meanwhile on the right flank of Chaos the Plague Marines are getting whittled down and the Imperials look to take back the objective.


The Sisters rhino moves in to flame the terminators.


Logan Grimnar and company move in and the Night Lords respond by moving a Marine Squad up to challenge them.


The Night Lord Terminator Squad is almost completely wiped out by shooting.


With the last Plague Marine eliminated the Sisters and Space Wolves move in to claim the objective.


Logan Grimnar and the Night Lords' Champion duel to death while the squads fight a brutal melee round.


When the smoke clears, no Night Lords remain.


At this point the Space Wolves with their Sororitas allies have pulled ahead in points but there is one last gambit that can be played.  If Lord Boroth and his terminators can make a long charge through the wrecked vehicles, and Boroth kills Grimnar in a duel, the forces of Chaos might yet prevail.


Unfortunately the distance proved too great and the charge failed.  Chaos lost the battle.


Outcome and Analysis - 

The Imperials won the battle by only 3 or 4 points.  Just like my previous game against the orks Maelstrom screwed me in the last turn.

Against the orks in the previous game, on turn 5 the orks scored 5 points.  Before that we were either tied or I was ahead by 1 or 2 points.  On turn 5 he had a great draw and I had a horrible one.

The same thing happened in this game it was close the entire game until they drew good cards at the end and we did not.

I don't feel that Maelstrom is particularly fair anymore.  I have given it a chance the last year, and I have seen many lopsided games and some close ones.  After this string of disappointments I feel like I want to try something new as far as missions go.


Epilogue - 

Lord Boroth had come to the battle himself to stop the forces of the False Emperor and he too had failed.  He would not take this loss easily and vowed to have his revenge.

The teleporter would be looked at and the technician who operated it eliminated.  Such technology could usually be counted on but at times it could be unpredictable and at those times the balance of a battle could swing because of it.

Lord Boroth was getting worried because the Chaos Command Post was now threatened on False Hope and would soon be under siege by the Imperials.  Now was the time to dig ones heels in and not give one step back.


Perhaps the next battle would be the turning point in this war.  Only time will tell....

Heresy Era Iron Warriors Part 2

This past weekend was Gen Con and of course I had to go and buy a bunch of stuff for my 30k IW.

There is a fantastic booth there every year run by the Toledo Game Room.  We call him the Bits Guy.

He has plastic bins full of minis from all of the GW miniature ranges including Necromunda and Inquisitor.

Its always great to shop there because you can usually find exactly what you need.

This year was no exception.

Here is what I found:

 A fantastic old Rhino.  Its  missing a door and an exhaust pipe, 
but I am pretty sure I have both of those in my bits box.


 Tons of old arms, backpacks, guns, grenades and some new 
stuff too including combi-weapons.


 Originally I wasn't going to use the old beaky marines from the Rogue Trader Era 
but I've since changed my mind.  Look at these guys!  I got a whole tactical squad!


 Here are some other old marines I got from him.  It took awhile to figure 
out what guns the guys with the Needle Guns had, but looking through my Rogue 
Trader book confirmed it.


I also picked up all of these old Lascannons and Missile Launchers.  Now I can 
make a Heavy Weapon Squad, or in the case of the Iron Warriors, an Iron Havoc Squad!

Since Forgeworld had a booth at Gen Con I couldn't help but buy stuff from them as well.  Since they didn't have them in stock I ordered 30 Mk4 Iron Warrior shoulder pads and 10 Mk3 shoulder pads.  

I also bought a Contemptor power fist because the one I bought used came 
with 2 multimeltas, which I feel is not a very useful weapon set up. 


I also bought Perturabo!!!

I can't wait to assemble and paint him!  Right now I have the marines and the Rhino soaking so I can strip off the paint.  I also have some more photos to share of work I've done building a Praetor and a 20-man marine squad.

I am enjoying 30k right now and I hope I can inspire others to get into it as well.

I can be somewhat affordable if you don't go the full Forgeworld route and are content to purchase old used models and put some work into them.

See you next time!

Sunday, July 26, 2015

False Hope Campaign - Iron Warriors Vs Orks

Prologue - 

The Ork Warboss Orkamungus suffered grievous wounds and has been out of the action for several weeks.  However, his dream of conquering the planet of False Hope continues with his minions.

Part of his dream is to acquire all of the tires on False Hope and create one massive tire pile and light it on fire.  To this end, his minions have continued collecting tires.

Since they have to go through a crossroads to bring them to his camp, the Orks have exposed their supply chain to attack.

Sensing an opportunity, the Iron Warriors Warpsmith strikes.


Campaign and mission details  -

The armies were 2500 points.

The mission was Maelstrom Cleanse and Control and the deployment was Vanguard Strike.

We were fighting on False Hope B21 (Orks) and B28 (Chaos).


Battle Report - 

 The Deployment

The Iron Warriors struck first at Dawn.  We played Night Fight for turn one and the Orks didn't sieze the initiative allowing the Iron Warriors to move and shoot first.  The Land Raider and Predator both use their smoke launchers.


The Vindicator Predator and marine squad all open up on the large Shoota Boyz squad providing cover for the Lootaz.


One the Orks turn 1 not much happened other than their Battle wagon moving up into the middle of the battlefield.

Both Dreadclaw Assault pods landed for the Iron Warriors.  The blue pod dropped right next to the Battlewagon and the marine squad inside jumped out and promptly blew it to smithereens with two melta guns.

The other Dreadclaw mishapped and was placed at the corner of the board.  The next turn it would fly off the board and attempt to deepstrike again.

The terminators had disembarked and prepared to charge.

Meanwhile on the left flank of the Iron Warriors, the Orks get shot up by the Predator and the Ogryn Berzerkers (Khorne Spawn) prepare to charge.


On the right flank of the Iron Warriors the Vindicator, Predator and Marine squad fire again, eliminating the Ork Shoota Boyz squad and getting first blood for their trouble.


The Ogryn Berzerkers charge right onto and over the top of the Semi truck and kill only a few Orks.



The terminators valiantly charge into the Ork Nobs led by Grotsnick, but none survive.




The Iron Warriors realize the large Nobz Squad must be stopped before it rips through their lines.  3 Squad disembark and fire alongside another squad and a land raider at the Nobz Squad.


A number of Nobz die, but Grotsnick lives.


On the left flank, the Orks finish off the Ogryn Berzerkers.


The Orks fire on the Predator and destroy it but only after committing both Lootaz squads to do so.


The Iron Warriors finish off Grotsnick and his remaining Nobz, but at what cost?


At this point in the battle points are sorely needed by both sides.  The Iron Warriors are up by a few points but the final turn would prove decisive.


The Iron Warriors move to stop their left flank from collapsing.


A squad of marines rush to make to the Orks' deployment zone for linebreaker but get blown away.


The other Dreadclaw lands and drops off a Dreadnought to try and grab objective 1 but it is unable to grab it.



The game ends after turn 5.


Final Score - 

Orks - 11

Iron Warriors - 8


Epilogue - 

The Warpsmith tried to stop the shipment of tires to Mungus but the Gods of Chaos weren't smiling down on him.

Lord Boroth wasn't pleased.  He had used the Warpsmith to great effect in the past but now on False Hope he had failed many times.

The Warpsmith received a communique that evening from Lord Boroth,

"You will return immediately to my command ship for censure."


The next battle may be the largest fought in quite some time.  Lord Boroth is anxious and decides from here on out, he will lead the Iron Warrior forces on False Hope.



The next battle report will be something special straight from Gen Con!